Fulldome na Web: análise de sistemas e tecnologias com P5.js e Three.js
No post anterior encontramos diversas referencias. Iremos agora implementar de forma pratica algumas dessas.
Selecionei as mais interessantes a serem replicadas: https://github.com/ccnyplanetarium/art-and-science-on-the-dome?tab=readme-ov-file https://www.marciot.com/dome-experiments/ https://silo.tips/download/adaptive-rendering-of-celestial-bodies-in-webgl https://bpodgursky.com/2017/02/01/procedural-star-rendering-with-three-js-and-webgl-shaders/
(a ser re-implementado utilizando o editor js, posteriormente)